Game
Her Nightmares: Exodus

9 months ago

Engine Almost Ready ● Devlog 3

https://youtu.be/rBvCdhIVMW0


https://youtu.be/rBvCdhIVMW0
https://youtu.be/rBvCdhIVMW0
https://youtu.be/rBvCdhIVMW0


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Next up

● Health will now be "percentage based".

● Fade transitions when revealing areas.

● FILTH debuff now works differently.

● Added "purple & blue biomes/areas"

I'm going to add more enemies for each area & other fixes before PLAYTEST 3 is ready

Working on PLAYTEST 3.

A level that contains every biome/area of the game in it. more info later when build is ready

red, white & brown wisps/attack doesn't harm the same enemy type anymore.

I'm making more statues, each area in the game will have a statue based on the "big bad" of that specific area.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Working on Hayami-Chan 4, had this cool idea (I think) and I just lost it, POOF!

I hate when that kinda thing happens..

Come visit our Patreon to read up on some of the cool new things Fusion3 can do with your objects. Monthly blogs start now! #CF25 #Clickteam #MadeWithFusion

https://www.patreon.com/posts/fusion3-blog-in-123871484

Items & Inventory Updates

Items you obtain will have special effects

Jumpscare QTE Testing thingy

Welcome @YahahaGames to Game Jolt by giving them a follow!

They're an international publisher dedicated to transforming indie games into global successes.

Check out their game Midnight Special here: https://bit.ly/midnightspecialgj

My original plan was to have a statue of each area's "big bad" but I couldn't be bothered tbh.

I want to start build levels and not think about minor additions like that.

All statues will now be of the main character.