Game
Shifts At Beaver's: Grand Opening
25 days ago

Estimated release dates for shifts at beaver's grand opening demo: 27th May/2nd June of 2025 due to the cameras being a painful thing to make and having to make jumpscares and also putting every single animatronic into a camera to show movement.




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24% left till the demo chat

Final level of programming addiction: writing code in different file type or smth and using the logic of the coding language or writing them in real life

My shading is improving

New Lighting!

Random camera picking with it's other features is done. Now i need to make it work for every animatronic (here's an weird bug i saw in the beaver path list, that wasn't supposed to happen)

Death - Teaser 1

The final ai movement code improvement, and you know what? I'm gonna make the ai team up and ai strategizing when i will almost finish the demo, because i'm lazy.

45% left to the demo

Devlog #1

You can ask questions about the demo in the comments.

Danger - Teaser 2

New 6 am screen, didn't model the pendulum because it's a waste of time and no one would really see this detail.