Game
Shifts At Beaver's: Grand Opening




3 months ago

New 6 am screen, didn't model the pendulum because it's a waste of time and no one would really see this detail.




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FINALLY I MANAGED TO GET RID OF THE FLICKERING, dude that was just straight out hell, and i'm not even gonna question it, like dude i made the 3d engine able to handle multiple light sources and it slowed down the process of "rendering" but now it DOESN'T

the final version of the office.

BNR-Office

some render to test out blender on my new pc, ngl it looks fire, need to make the floor's texture different tho.

Toy Bonnie animation! Also hi guys

triangle edges test, at least i got a line still tho it's not the triangle's edges.

some changes

Here's the Hoc Accidit... teaser without the square covering the gore. Idk why i'm posting this on 2 am lol