Game
Shifts At Beaver's: Grand Opening (cancelled)

4 months ago

Random camera picking with it's other features is done. Now i need to make it work for every animatronic (here's an weird bug i saw in the beaver path list, that wasn't supposed to happen)




2 comments

Loading...

Next up

the final version of the office.

changed the heartbeat system to FHN model and optimized the emotion system of the ai, idk why i didn't think of optimizing the emotion system like that in the first place.

Visual representation of Eddard moving, has no awareness about it's environment so it doesn't register the obstacles yet but it does know where to land if it does jump.

The Office Screenshots. Anyway, still changing the ai system, should be enough of it now

how much more realistic this can get is insane

so now he learns, in a lab of pure random actions.

"if you cannot take photographs then just make a one yourself" ahh image.

just wanted to see if i got better in modeling i guess i kinda did.

Still needs improvement but at least my concepts work and so do the equations so that's something at least, i mean the only thing that needs improvement is to implement falling physics.