Game
Shifts At Beaver's: Grand Opening

24 days ago

Random camera picking with it's other features is done. Now i need to make it work for every animatronic (here's an weird bug i saw in the beaver path list, that wasn't supposed to happen)




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the final version of the office.

How the heck this light was formed from?like from what object is this light bouncing from?

the actual random picking would be a pain to do because there needs to be an another custom block that reads what the rng has chosen, if it choosed 8 out of 9 it means it's going to cam 13, just an example of it

Oh my pccccccccccccccccc. was worth it tho, really like that kind of realistic feel.

Adding features to the ai system.

Some subtle model changes

Office Footage, yeah ik it's boring.

New Lighting!

Cutscene remake.