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Entorno oficial de "BOSCO" para la demo.
Traduccion:
Official "BOSCO" environment for the demo.
Ya complete lo que es el sistema basico de interaccion, luz, puertas y llaves. Pero aun falta perfeccionar las interfaces de usuario, y seguir con los widgets de interaccion, pero de apoco se va avanzando.
Hola, soy nueva en la comunidad y en el desarrollo de videojuegos. Pero creo que hoy por fin pude terminar de programar el personaje de mi primer juego, estaba teniendo problemas con la camara, pero se resolvieron, comenzare con los movimientos pronto!
A knight who refused to die… now fights with what’s left.
The first boss of The Wolf in Me.
Decay took his body, not his skill. Precision. Discipline. Relentless technique.
This is not a monster. It is a warrior.
After years of development, the first prototype of the transformation is finally working.
Still a lot to polish, but it’s exciting to see it in motion.
Lobo is a narrative driven action game about struggling with the beast inside you.
He is watching...
art comission.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?













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