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Hola, soy nueva en la comunidad y en el desarrollo de videojuegos. Pero creo que hoy por fin pude terminar de programar el personaje de mi primer juego, estaba teniendo problemas con la camara, pero se resolvieron, comenzare con los movimientos pronto!
Ya complete lo que es el sistema basico de interaccion, luz, puertas y llaves. Pero aun falta perfeccionar las interfaces de usuario, y seguir con los widgets de interaccion, pero de apoco se va avanzando.
Entorno oficial de "BOSCO" para la demo.
Traduccion:
Official "BOSCO" environment for the demo.
Quick peek at my loot to equip flow. Open chest, grab gear, drop it straight into your hands. Still early, but the core is solid and works with both controller and KBM. More polish coming soon.
Lockdown is free for a while
Sale ends on Dec 16th
You can claim it here https://jangomango2001.itch.io/lockdown
This is a video from 3 months ago, when we tried to change our art direction, make our protagonist taller. The game feel is better! The UI elements are still placeholder.
#gaming #pc #pcgaming #actiongames #actionadventure #unreal #unrealengine5
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shadow The Hedgehog X pixel art
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE













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