Game
Zombie Outbreak Arena
6 years ago

Even though I released the html5 version of the game to a few portals already. I decided to change it’s status to early access. Simply because I’m not done developing it.

I’ll keep adding new features and will work on building it for other platforms.




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Hi, I want to start by showing my arsenal. There are 11 different weapons in the game. You can read me brag about them if you want!

Added Heat Distortion to Flame Thrower

Hello everyone. I have been away for a long time. Finally I had some time to update my game with new features.

It is a Top Down Zombie Shooter set in a creepy environment. It's made in Construct 2.

I would like to get some feedback if possible. Thanks!

Hello, Here are the bonuses that are available in the game. They will spawn in time and can be picked up by walking on them.

Added Highlighting Borders to the Upgrades that Player has enough score to unlock. Hopefully making upgrade process faster for player.

Added motion trail and landing effect for dashing.

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.