Next up
Beta build releases next week
Sorry for the lack of updates on the game, irl stuff yk?
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
Apparently I've managed to pull off a brief "everything-block" because wdym this is the only thing I've created in the last 5 days
I have a scheduled upload for Christmas that should actually make up for the lack of posts, trust the process this time
The return
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.
This is meant for the #GJRW25 video later on before the year ends, I'm posting mine a little early due to concerns regarding the amount of participants. Either way, be on the lookout for that to come out
Somehow managed to get the Portal Poster working in Classic. I'm so tired aaaaaauugh
I've typed and deleted 13 captions for this image idk what to say about it other than fnf
So... that happened.













2 comments