Next up
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
Idk it didn't feel right having the Baldi's Basics design for Zenith just be a human, so he got a conceptual overhaul
Nothing crazy for now
I saw the post you made a few hours ago, so decided to draw you in that type of style @Victoree
took me 2 hours and 27 minutes #FanArtFriday
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.
Don't worry, I'll come up with something for #CatDay, just give me a sec—
Love y'all! Have a good weekend!
Yeah I know I haven't talked much about Undertale: Lost in a while
Why?
Because I'm completely remaking both the cutscene system and the map layout. It just wasn't optimal, plus the town section felt sloppy
IT'S TV TIME!!
yea I'm back finally, huzzah!! glad to know people are still checking in on me even now, as for what I've been doing while I'm gone, I'll try and put it all together soon!
first batch of color variants done, forgot to post last night
i think imma start changing up the outfits so i dont get bored of this
second batch will come later
Ok so after hating the last ref for the past two years I FINALLY made the very last version, I promise no more redesigns will be made for Zenith
Moving him to the pinned post blehh
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