V 1
This model was made a LONG time ago back when I first got into modeling 2 summers ago. Even though this model is pretty lackluster it's better looking then some lf models on here.
V 2
These were definitely the worst models of the bunch. Made back when I just learnt of sculpting and ended up making these disgusting things. The endoskeleton wasn't half bad though.
V 3
The rat with the chef hat was the best of the three but still not a very good model at all. This was when I made models with ONLY sculpting which can work but not for animatronic characters. These were also horribly optimized and a pain to render.
V 4
These models were actually pretty cool looking and definitely could've been used. The topology on them were actually really good looking and they weren't as badly optimized. The only issue is I didn't bake the detail into normals which caused difficulty when rendering with full detail. I definitely would've been fine with using this style for the models but the newer ones are much better.
V 6
These are the final style of the models and I love them so much. Hair particles is something I never really touched before so it was fun to use them in these models. You've probably seen these ones already but it's really interesting to see them compared to the others, you can really tell how much I've improved in the little over a year I've been modeling for. These are also the models I didn't use sculpting much for, really the only thing I sculpted is the masks that have no poly modeling just a sphere and sculpting.
Let me know what you think of some of these disgusting creatures and like I said it's really cool to go back and look at the evolution of ringys
Edit:
Just found this model, pretty sure it was made after I stopped working on the first ringys game (used v1 models) and before I started working on the one on the gamepage (v2 - v4)
24 comments