Hi guys! Been awhile. So i tbh here, i will still make fnaf jumpscare simulator games, im just waiting for the next game (or scott can be a troll and make it not a game). But i was thinking about something…since i have a lot of stuff to do like animations and stuf. Im thinking of making fan games jumpscare simulator like five nights at candy’s! So what do you think? Should i make a five nights at candy’s jumpscare simulator game?
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Terraria
Levels' maps.
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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