Once again I will draw the college as an excuse-for-slow-game-development card to try and make up for the slow progress. Still worked on it every now and then, had lots of tests lately so I got extra occupied and apart from that I have to do my own laundry nowadays ( scratch my own *ss as well). So I had to pick priorities, but the forecast doesn’t show any upcoming tests for the coming week so I think I’ll get some time to do bigger work.
—-imma joking allright? I don’t do laundry at all——
————————-that was also a joke——————————-
————————-I’ll leave now——————————
—————I’ll be back soon———
—-bye—-
Next up
the vibe is getting in the right direction
Copyright security neccesitates me to edit hotel names into silly parodies such as turing Colony Hotel into Cologne Hotel. Cologne is a charming city in Germany closeby where I live.
Lots of 3d modelling work. really trying to get south beach nailed down then I look forward to working on the everglades swamp.
The idea is to have the map rather large but also full of interesting details instead of just inaccessable building models all over the place.
I intended to start completely fresh but have returned to my old tradition of setting the foundation of the vibe through recreating the iconic ocean drive boulevard first. This is starting to become recognizable and details will grow out from this center.
There is still infinite work but there's a halfway decent vibe
We're back baby!
Now in a proper game engine! Miami traffic IV has come to unity3d. However financially supporting myself has been a pain in the ass! You can support devlopment of miami traffic 4 on patreon: https://www.patreon.com/miamitraffic4?fan_landing=true
https://www.youtube.com/watch?v=aLDJbR39LNc&lc=UgwcFFYE6SFucfz2Y…
Fan art for Foolish I'm feeling kinda better so I drew this
Have a good Boi
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