Game
FAUXTALE

2 months ago

FAUXTALE - Winter Devlog


Merry Christmas and happy holidays! It's a new season and with it comes a brand new devlog, and you're going to love what this one has in store. So, without further ado, let's dive right in!


New Team Members!

Recently, I put out a post asking for team members, (which is still open btw!) hoping to assemble a team to speed up FAUXTALE's progress, and the response was overwhelming. Almost a dozen people applied, but in the end I selected three talented individuals to join the team:

Honorable mention to @cost3r, who didn't join the team from applications but is still an important member.

I would highly recommend giving all of these people a follow, they deserve it!


Music

Throughout the past few weeks, one song has taken up the majority of my time: Dance With Death. I teased the song in a prior devlog but haven't shown much progress until now, when (after many iterations) the song is finished! This is definitely my favorite song I've created for FAUXTALE so far, and I would love if you gave it a listen!

https://m.soundcloud.com/l8ta8tw8/dance-with-death

(Thanks to @thehairdudelmao for inspiration and help with a certain melody, and @FedeP for the epic thumbnail art!)


Art/Sprites

With the addition of our new team members, lots of new artwork has been done for the game, including:

A redesign for Faux:

faux_sheet_new_scaled2.jpg

A new tileset for the Caverns:

ss.png

And some new NPC designs!

talky_npc_sheet-export.png
npc-export.png

Coding

Let's address the elephant in the room now: the actual game, and more specifically, the Prologue.

About a month ago, FAUXTALE's first demo released to mainly positive reviews, but some people were still left dissatisfied. So, throughout the past month, I've been refining the game, taking your feedback into account. Don't believe me? See for yourself:

screenshot_2024-12-19_at_70248pm.png

Faux's new sprite ingame.

screen_recording_2024-12-19_at_70447pm-3.gif

A completely reworked movement system, featuring a faster walk speed and acceleration when sprinting!

screen_recording_2024-12-19_at_71928pm.gif

And, of course, the infamous wall dance!


However, you don't just have to see it to believe it. On January 1st, to ring in the new year, a new patch will be released for the Prologue, which you will be able to download and play from the FAUXTALE gamepage.

I hope you're looking forward to it!


Conclusion

2024 has been a fantastic year for FAUXTALE, with development beginning, progressing, a demo releasing, team members joining, and more! I can't wait to see what 2025 will bring.



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Next up

FAUXTALE has a new logo, courtesy of the amazing @souptaels !

Small Hard Mode update:

The battle system’s going great! Almost 2/5 possible options (like FIGHT, ACT, etc) are complete, with the party system also fully functional!

Expect a devlog when the whole thing’s done.

I've been reworking the battle system recently and thought I'd give you all a preview! Here's a rundown on what's new:

- Removed TP (it'll still be used in dark worlds)

- Added an ITEM menu

- Made slight tweaks to the enemy code

Congratulations on [the loss of your beloved one]

THE GRAPHICS UPDATE IS OUT!

You can download the new patch for FAUXTALE's Prologue demo on its Gamejolt page now:

https://gamejolt.com/games/fauxtale/894735

Here's what's new:

noelle joined

Soon...

I just created a new SoundCloud account!

This will be used for random songs I've made as well as FAUXTALE songs that didn't make the cut. I've already posted two songs there, so give them a listen!

https://soundcloud.com/l8ta-extras

ice to meet you

Go follow @Team_Marine_Official for a unique soul take, which I am on the team of!

(Art by @ThatLazyFreak )