New update! Fixed some pet peeves of mine as well as added some things I've thought about for quite a while, but I just haven't had the motivation to make them. I think the polish in this update is going to go a long way in making the finished product eventually be so much better!
I haven't only worked on polish, some cool new stuff too! Though this update isn't for the coolest updates quite yet. But a new boss might be coming quite soon!¨
Changes:
Added an in-game timer
It records the time it takes you to play the story mode
Playing from the level selection menu allows you to time any level individually
After a level, you can choose to retry the level, quit or go to the next level
Timer can be toggled on and off from the "Gameplay" section in options. (Previously "Difficulty")
The timer stops when you read signs, talk to NPCs or pause the game
Improved camera controls
Pressing down while not climbing makes the camera shift down
Camera should be more centered when running now
Removed the ability to turn bubble flowers around, replaced this with a new mechanic
Added buttons to reset moving blocks in certain levels
Moving blocks now reset their position if they fall outside of the level
Tweaks and changes to levels
Added button prompts to various different objects (NPCs, signs and places where you can sit for example.)
Lots of visual improvements
Many plants and other decorations now sway slightly
New decorations and effects
Player is now ever so slightly faster in the air
Player also gains a tiny bit of speed with jumps (Doesn't override the max speed)
Added options to toggle screen shake and button prompts
Made bouncing related functions more reliable
Made moving platforms more reliable
Adjustments to the dialog system
Bug fixes
I hope you enjoy the update! Let me know any and all feedback/bug reports <3
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