Next up
Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.
Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.
All the concepts / concept art for this game that I haven't posted yet
Yes, I know my handwriting sucks.
It already looks better.
Remade the logo for Shady Scareshark's Aquarium
I think this is the perfect model for the game
I fixed collapsible frames, this is how they would probably work in real life.
The point was for them to be used as normal animatronics, but they could also fold up for storage.
Teaser #2
Concepts for some rooms I haven't posted yet.
Also, yes that is Felix in the electrical maintenance room. He'll attack if you keep the flashlight on for too long.
This a cool setup?














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