So, there's the Puppet in FNAF 2, but I literally don't know what I'll do. I had one idea, with a power generator on one camera, but it's solar powered, and since the cameras are lower quality, they'd use actual lights instead of night vision, so every once in a while, you'd have to look at that camera, or the power would go out and you couldn't defend yourself anymore. The only problem with that is how incredibly unrealistic it is.
Next up
Made a hallucination for the game. If you know what's going on here already, you're probably MatPat.
MOVE OUT OF THE WAY
I haven't gotten much done yet, but I love what I currently have. Normally there are 3 stages before Sammy will jumpscare you, but there's a small chance he will before then, which is what happened in my first time playing.
I'm going to make a few more scratch games before I move to professional game development and begin the main Recursive canon games.
Then & Now
I got bored so I spent three hours condensing the Rellick Legacy into one drawing.
This a cool setup?
Started working on the cameras, but I haven't actually added any yet.
I've officially begun work on the actual gameplay of AWAS2R!
Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.














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