2 years ago

FNaF32 concept




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getting ahold of unreal

Start to understand unity more

popgoes evergreen but better

Monkey

FIND ME .... MICHAEL!!!!

WIP

The game was supposed to be on Clickteam, but since the limit in memory, keeping large amount of animations is a bit problematic, so I might switch to other engine. Here is how it looked

Something happened

when there was one

#FNAF

Something I'm working on