2 years ago

FNaF32 concept




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getting ahold of unreal

The game was supposed to be on Clickteam, but since the limit in memory, keeping large amount of animations is a bit problematic, so I might switch to other engine. Here is how it looked

Something I'm working on

Happy New Year, POPGOES fans!

Here's a summary of some of the best POPGOES things that happened in 2025. What were your favourites?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Start to understand unity more

Nostalgia-Bait Springtrap

Trying out liminal space vibe. Any feedback would be appreciated