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3
2 years ago

fiddling with the titlescreen (also how hard is the logo to read? I've been told it's hard to tell what the words are)




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I was able to complete the assets for the Limbo redesign pretty easily, now the full tile-set isn’t in this image because I’ve gotta add some dirt corners and I’ve gotta add a background dirt tile-set. I’ll get that done tomorrow though

made a new song! I'm quite proud of this one. it's nice seeing my music abilities get better over time.

finished the Summoners summoning animation for the game. Once i add all the bits i'll post a short vid!

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

Greetings! I am in fact still alive, and still developing my game. It's just really easy to not post anything for a while because there's always some big-project to work on or some "small" bug to squash.

This week's Fan Art Friday celebrates The Amazing Digital Circus! Accept the quest in your quest log to get started.

It's been a while, but i had to do a lot of under-the-hood optimization to get hypervelocity to feel seamless. The next thing I'll be working on is adding enemy giblets and blood so enemies explode on death making everything feel much more impactful.

I've been working hard on the first stage of the game, Limbo! and i just wanted to show off the tileset. This is by far the prettiest scene i've ever made, i learned so much about post-processing in the past two weeks!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The chapel is looking really good! Now i've got to link this to the forest bit, and actually touch-up the forest section as well.