
Next up
Greetings! I have completed the assets for another area of the demo level, The Chapel! It took a while to finish but i think it looks cool so it's worth the time. I gotta learn post-processing as well so i can make this look even better in the engine!
Been working on frenzy form's abilities. Can't wait to add them to the game. All three forms will finally have abilities now!
finished the Summoners summoning animation for the game. Once i add all the bits i'll post a short vid!
@TofuPixel is a Jolter to Watch and a pixel artist from England who works on indie games. She likes horror, nature, and funny animals! Follow @TofuPixel
before the quest ends on April 15 and you'll get Coins!
I've been working hard on the first stage of the game, Limbo! and i just wanted to show off the tileset. This is by far the prettiest scene i've ever made, i learned so much about post-processing in the past two weeks!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
a progress update, i've added a mini-map and a regular map to the game. I've actually done quite a bit more than that but it'd be a pain to list it all so here is how my game looks atm.
It's been a while, but i had to do a lot of under-the-hood optimization to get hypervelocity to feel seamless. The next thing I'll be working on is adding enemy giblets and blood so enemies explode on death making everything feel much more impactful.
Kikkerstein had a great day 1 at LVL UP EXPO!
If you’re in Vegas, come see us on day 2!
Greetings! I am in fact still alive, and still developing my game. It's just really easy to not post anything for a while because there's always some big-project to work on or some "small" bug to squash.
0 comments