Game
Fight/Train Proof Of Concept
10 years ago

Fight/Train Alpha 1.1.0 - New Pay System


Hello Everyone

I have been working diligently on Alpha 1.1.0 since yesterday, I’ve put about 14-16 hours into it already. It’s almost ready, all of the coding is done, everything works well. Right now I am working on rebalancing league 1 to match the changes I have done.

Earlier, I posted up an article talking about the change to the payout system, but later retracted it. I was having a good deal of difficulty getting the payout system to work the way I wanted. Now I have a solid payout system.

In Alpha 1.0.0 every time you beat someone you got x amount of cash, and that has not changed.. well the amounts have changed quite a bit. Now every time you buy a restore item, the cost goes up. It’s small to begin with, but it goes up very quickly. Every enemy you fight is way stronger than your previous opponent, so you will have to fight an enemy over and over, however it won’t be some astronomical amount, because the payout’s are pretty generous.

When I add more Leagues into the game I may change the system to give you training points each time you beat an opponent, so that the cash can be used to buy attacks. Really this all depends on player feedback (it really won’t matter either way, because I will increase the TP cost every time you train). So please let me know what you would prefer.

Anyway, I have to get back to working on this. I may stop soon, because I am getting tired of staring at a computer screen, my eyes are starting to strain. If all goes well hopefully I will be able to give you all this release tomorrow. Considering I have found no bugs it should be possible.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

I did this on my 3DS ^^ #Kirby

Some Shadow boss fight gameplay 👾

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc