Game
Fight/Train Proof Of Concept
10 years ago

Fight/Train Alpha 1.1.0 - New Pay System


Hello Everyone

I have been working diligently on Alpha 1.1.0 since yesterday, I’ve put about 14-16 hours into it already. It’s almost ready, all of the coding is done, everything works well. Right now I am working on rebalancing league 1 to match the changes I have done.

Earlier, I posted up an article talking about the change to the payout system, but later retracted it. I was having a good deal of difficulty getting the payout system to work the way I wanted. Now I have a solid payout system.

In Alpha 1.0.0 every time you beat someone you got x amount of cash, and that has not changed.. well the amounts have changed quite a bit. Now every time you buy a restore item, the cost goes up. It’s small to begin with, but it goes up very quickly. Every enemy you fight is way stronger than your previous opponent, so you will have to fight an enemy over and over, however it won’t be some astronomical amount, because the payout’s are pretty generous.

When I add more Leagues into the game I may change the system to give you training points each time you beat an opponent, so that the cash can be used to buy attacks. Really this all depends on player feedback (it really won’t matter either way, because I will increase the TP cost every time you train). So please let me know what you would prefer.

Anyway, I have to get back to working on this. I may stop soon, because I am getting tired of staring at a computer screen, my eyes are starting to strain. If all goes well hopefully I will be able to give you all this release tomorrow. Considering I have found no bugs it should be possible.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

I worked so hard to get all four of them to the end safely, but then...

Regional Bulbasaur. #Pokemon