Game
Fight/Train Proof Of Concept
10 years ago

Fight/Train Alpha v1 - Sound Test Video, Soundtrack, Outdoor and Indoor Environments


Everything here is a WIP.

Here is a video I uploaded earlier, was just doing a sound test so I figured I would record it - https://www.youtube.com/watch?v=LIKjkUbfmfw

Soundtrack for Fight/Train so far:

Most of the music is from ParagonX’s page.

1 - Opening - ttp://www.newgrounds.com/audio/listen/486695
2 - Overworld Theme - http://teknoaxe.com/Link_Code_3.php?q=853
3 - Dojo Theme - http://www.newgrounds.com/audio/listen/406155 (Open to ideas, it’s more of a placeholder at the moment.
4 - Training Theme - http://www.newgrounds.com/audio/listen/486695
5 - Battle Theme - http://www.newgrounds.com/audio/listen/396912
6 - Boss Theme - http://www.newgrounds.com/audio/listen/20703

No theme yet for indoors, but here is a work in progress shot of the players home, basically it will be used for sleeping to skip ahead time. It’s pretty rough so far, using the voxel engine to make the various things you see (right to left - Fridge - Dresser - Lamp (a really shitty lamp) and a bed. I added a light source to the lamp, it’s actually a point light, for some reason area lights were not working, probably because its a pro feature. It works for now.

The light to the left is two spot lights, trying to emulate an open door (there is no forth wall), so I am trying to get this working well, the indoors are cramped. I am looking forward to working on the dojo and shop, pretty much going to cut and paste this house, just to save time. I will explain what they are for (not just random houses with random people) in the future when I work on developing that portion of the game, in the mean time they will just be blank houses.

I am going to make the dojo big, which gives me more room to work. When making the furniture I had to shrink the voxels, with more space I won’t have to do that as often.



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

I worked so hard to get all four of them to the end safely, but then...

Only true badasses may pass! #conceptart #art #gamedesign

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Subscribe to technoblade

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart