Game
CasualBoy
11 years ago

Final* Build


The final* build for Casual Boy is available, boot up your emulators!

While it doesn’t have all the features I wanted at the start of the competion, I am very proud of it as my first ever game jam entry.

It’s been an exhausting 10 days, so thankyou for all your support throughout the event.

I hope you enjoy the game.

*I may add some more maps before the deadline



0 comments

Loading...

Next up

Rooms! You can now travel from one room to the next! You can only do this once all the enemies in a room are killed (but there are not atm). Progress is really rocketing along. I may upload a rom tomorrow evening (even if there is really no gameplay).

Movement Player movement is done, including basic collision detection (not demonstrated in the gif). I’ve improved the interface, which can be seen in a screenshot on the game’s page. I’m working on room loading at the moment.

Gif Trouble / Progress

Level Progression I fixed the bug in the engine, ported attacking over to the new engine, made the room selection smarter and introduced level progression! Check it out…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

My D&D art for my family so far (WIP if you couldn't tell)