Game
Goopytale hunt

24 days ago

Fix 1.1.2

- Fixed the ability to set your own control keys

- Significantly improved optimization in combat. No more freezes

- Fixed a bug where Frisk could no longer teleport down after death

- You can now charge the forward teleport a little more often


I am officially closing the project due to its unprofitability, in addition to its outdated code.

After quite some time, I realized that practically no one was interested in the game, even after Underplay's broadcast, interest in the project did not last more than a couple of days.

But the goals have been achieved — I gained a lot of experience and knowledge. So I don't regret it at all. I'm glad that all my projects make it to the demo stage.



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Update 1.0.3 (but you see 1.0.4 because this site limits me).

- Port to your Smartphone! (Now if you don't have a computer you can continue to suffer from your mobile device).

You have to select “other” to download it.

Is it a HARD day? Tuesday, for what it's worth.

Hard Sans is my second favorite character. I love the author's animations. I was a fan when the animations first came out.

So who's next?

Look at this drawing. I am simply amazed by the capabilities of chatGPT. It conveyed exactly the atmosphere and location I wanted. Isn't that magic?

DELTATRAVELER - v3.1.0 Preview Build 6

A little fix 1.0.2f1

- Keyboard-mouse attacks no longer activate fast restart after death.

- Added soundtrack after victory.

From previous discussions, I've clearly realized that everyone wants to see Lust Sans.

Who's next?

I want to be honest and not endure "years" of silence.

I REALLY WANT to make a continuation of Dustbelief Papyrus Rebirth, and I’m eagerly waiting for the moment when I can work on it, but because of this awful real world, I can’t right now.

storyshift evil asriel phase 2

//Next plan №2

The week off has come to an end. Then it's time to get back to work.

I plan to accomplish the roadmap tasks this week.