Game
Goopytale hunt

2 months ago

Fix 1.1.2

- Fixed the ability to set your own control keys

- Significantly improved optimization in combat. No more freezes

- Fixed a bug where Frisk could no longer teleport down after death

- You can now charge the forward teleport a little more often


I am officially closing the project due to its unprofitability, in addition to its outdated code.

After quite some time, I realized that practically no one was interested in the game, even after Underplay's broadcast, interest in the project did not last more than a couple of days.

But the goals have been achieved — I gained a lot of experience and knowledge. So I don't regret it at all. I'm glad that all my projects make it to the demo stage.



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Today is "Rest Day"!

I'm gonna take a little break.

New day - new animation? I owe you one.

The next one's already been chosen.

Update 1.0.3 (but you see 1.0.4 because this site limits me).

- Port to your Smartphone! (Now if you don't have a computer you can continue to suffer from your mobile device).

You have to select “other” to download it.

Frisk

I want to be honest and not endure "years" of silence.

I REALLY WANT to make a continuation of Dustbelief Papyrus Rebirth, and I’m eagerly waiting for the moment when I can work on it, but because of this awful real world, I can’t right now.

Muffet - Day 2 #Joltober25 #Spider

A little fix 1.0.2f1

- Keyboard-mouse attacks no longer activate fast restart after death.

- Added soundtrack after victory.

UNDERTALE STICKER PACK TELEGRAM: https://t.me/addstickers/Underlock (Рус)

#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).

But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations

FINAL DEMO 1.1.0

- The difficulty has been increased.

- Player control improved.