Game
Goopytale hunt

1 year ago

//Next plan №2

The week off has come to an end. Then it's time to get back to work.

I plan to accomplish the roadmap tasks this week.


After that, I'll write a new roadmap and do a big difficulty update, most likely upwards in difficulty.

So make time to enjoy the current difficulty.

Apparently I finally have a composer. Since I process all the sounds myself, it takes a lot of time. If everything works out, the full game will be released incredibly fast.


The art is drawn here



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Nightmer Sans

There's no way I had time to animate it. I have to work hard on the current template. Quite a bit of tweaking required.

Anyway, who's next? .-.

1.0.2 UPDATE!

- Added gamepad (and single joystick) support (revive after death on attack)

- Key change support (There is an auto-aim key)

FINAL DEMO 1.1.0

- The difficulty has been increased.

- Player control improved.

Happy 10th Anniversary, Undertale!

Update 1.0.3 (but you see 1.0.4 because this site limits me).

- Port to your Smartphone! (Now if you don't have a computer you can continue to suffer from your mobile device).

You have to select “other” to download it.

@Magnoentry33 is a Jolter to Watch and pixel artist in search of true freedom within you! Follow @Magnoentry33 before the quest ends on September 23 and you'll get Coins!

A little fix 1.0.2f1

- Keyboard-mouse attacks no longer activate fast restart after death.

- Added soundtrack after victory.

Is it a HARD day? Tuesday, for what it's worth.

Hard Sans is my second favorite character. I love the author's animations. I was a fan when the animations first came out.

So who's next?

Happy 10th Anniversary to Undertale from Team Marine

Fix 1.1.2

- Fixed the ability to set your own control keys

- Significantly improved optimization in combat. No more freezes

- Fixed a bug where Frisk could no longer teleport down after death

- You can now charge the forward teleport a little more often