Game
Goopytale hunt

1 year ago

//Next plan №2

The week off has come to an end. Then it's time to get back to work.

I plan to accomplish the roadmap tasks this week.


After that, I'll write a new roadmap and do a big difficulty update, most likely upwards in difficulty.

So make time to enjoy the current difficulty.

Apparently I finally have a composer. Since I process all the sounds myself, it takes a lot of time. If everything works out, the full game will be released incredibly fast.


The art is drawn here



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I want to be honest and not endure "years" of silence.

I REALLY WANT to make a continuation of Dustbelief Papyrus Rebirth, and I’m eagerly waiting for the moment when I can work on it, but because of this awful real world, I can’t right now.

Update 1.0.3 (but you see 1.0.4 because this site limits me).

- Port to your Smartphone! (Now if you don't have a computer you can continue to suffer from your mobile device).

You have to select “other” to download it.

Well. I’m heading out to celebrate the New Year. Papyrus is coming with me, and he also (almost) sincerely wishes you a Happy New Year. (I barely had to force him.) He’s planning to go out and have some fun in the new year.

Alright. I’ve already changed into my work uniform, as you can see.

more Noelle art!

Fix 1.1.2

- Fixed the ability to set your own control keys

- Significantly improved optimization in combat. No more freezes

- Fixed a bug where Frisk could no longer teleport down after death

- You can now charge the forward teleport a little more often

Congratulations on this unifying holiday, crew!

I’m glad I was able to guide you through the first light year on my ship almost entirely on my own!

This is our new poster for Undertale Cyan (made by me)

FINAL DEMO 1.1.0

- The difficulty has been increased.

- Player control improved.