Game
Blocky
9 years ago

Final update (hopefully)


As you can see the game is now updated and hopefully done.
But the game isn’t as I planned it to be, in the beginning I had a plan for the hard levels to have two boss battles
and some more levels. But I couldn’t come up with ideas to some new levels.

But that wasn’t the real problem. The real problem was that the final boss was TOO hard to make.
And the battle it self was very confusing and wierd. So i deleted every trace of that boss fight.

I also had to change some dialouge in the game to match the new ending.

I think you’re dying to know what the boss battle was going to be.

The idea was that the last levels was going to become more glitchy and glitchy. And then the logo (the Hexadox icon) was going to apear in the room and would then explode and you would have to defeate all its 6 triangles (and the triangles had different abilities) and when you where done with the battle, the game would then crash… Not a very exiting ending i know.

But hopefully the game is finished now and I can move on to other projects.



0 comments

Loading...

Next up

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

Just a Pico sprite

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

Demonstration of the spells and their effects :)!

Shuiro Haname. #Commission

Commission for @ShuHaname

An infected room from the second part of Cybel ! Are you up for some cleansing?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.