As you can see the game is now updated and hopefully done.
But the game isn’t as I planned it to be, in the beginning I had a plan for the hard levels to have two boss battles
and some more levels. But I couldn’t come up with ideas to some new levels.
But that wasn’t the real problem. The real problem was that the final boss was TOO hard to make.
And the battle it self was very confusing and wierd. So i deleted every trace of that boss fight.
I also had to change some dialouge in the game to match the new ending.
I think you’re dying to know what the boss battle was going to be.
The idea was that the last levels was going to become more glitchy and glitchy. And then the logo (the Hexadox icon) was going to apear in the room and would then explode and you would have to defeate all its 6 triangles (and the triangles had different abilities) and when you where done with the battle, the game would then crash… Not a very exiting ending i know.
But hopefully the game is finished now and I can move on to other projects.
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