
Next up
WHAT'S THAT
- .... . -.-- / ... .... --- ..- .-.. -.. -. .----. - / -- --- ...- . .-.-.- .-.-.- .-.-.- / -... ..- - / - .... . -.-- / -.. --- .-.-.- .-.-.- .-.-.- / .- -. -.. / - .... . -.-- / -.-. --- -- . / ..-. --- .-. / -.-- --- ..- .-.-.- .-.-.- .-.-.-
Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)
false balloon boy
Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)
end of the night and 6. AM screen
I made some small changes to Rachel's apparition (it's not fully programmed yet... because I don't have the jumpscare..............)
M to the B
Final version of Carl's jumpscare in front... finally...
(YOU HAVE NO IDEA HOW MANY REDESIGNS THIS JUMPSCARE WENT THROUGH)
















6 comments