Next up
end of the night and 6. AM screen
I've been much more motivated this week because a FNAF YouTuber I admire featured this game in one of their news videos, and I thought it would be a good idea to show what I've been doing...
Final version of Carl's jumpscare in front... finally...
(YOU HAVE NO IDEA HOW MANY REDESIGNS THIS JUMPSCARE WENT THROUGH)
The Rat
Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)
Trailer Announcement!
WHAT'S THAT
chat this is real???
THIS IS NOT WORTH 20 DOLLA!
Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)

















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