
Next up
@archestereo   
 Thank you for your idea submission! I've gone ahead and added the ability to jump farther, turn enemies into eggs which can drop coins or a leaf power up. I've also added the ability to climb walls. What do you think of this so far?
I've been working on a project called Doggy and the Hat in Time. This is everything that I came up so far what do you think?
New Items have been added! I have added a trail for the Ground Slam Throw and also Checkpoint Flags! A new mechanic has also been introduced as the "Growing Vine". This allows you climb hard to reach places or just to have a boost in your jump.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Update 1.4v is finally here🎄 Jump in and play the brand new Christmas update❤️⭐️
New Skins New Back Packs and a brand new Exclusive Shotgun!
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob   
) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
A very simple but mindful game. This game will feature tasks, puzzles, and even combat. Venture your way through the wicked lands. This game is called "Adore" what are your thoughts on this project?
Brand New Tile Set!
New Power Up Effect, Breakable Tree Logs, Lighting, and more movement options.
What do you think of this change and what abilities should I add to the game?
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
I've added the Swimming function to Poppy and removed the sunken ship part of the level, mainly due to the lack of sight the player has for brief moments when entering that section of the level. What do you think of this so far?













0 comments