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Something dumb I added to The Twelve Slot Saloon's demo. Text Flavor. It's always been in the game, I just didn't have a button to change the styles before. The funny thing is how drastically different battles look with it.
During your playthrough of #thetwelveslotsaloon demo, did you happen to find this cutscene? I haven't seen very many players mention it, so it might be rare. KICKSTARTER: https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…
The Twelve Slot Saloon Kickstarter campaign has nearly reached 50% of it’s goal! To celebrate, we’ve posted two songs from the final game onto our YouTube channel!
Here's my personal favorite: https://t.co/EZznJvi8VO
KICKSTARTER: https://t.co/VyGvkdKqqE
@Miles_Games ![]()
is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games
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before the quest ends on December 23 and you'll get Coins!
48 hours remain for The Twelve Slot Saloon Kickstarter! The Screaming Sands was honestly my favorite enemy in the entire game to build. Also they are the only enemy in the game you can tell "You will never be loved." KICKSTARTER: https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For this game I wanted to add an extra bit of challenge with dodging, so I added a meter that fills up every turn, and once it's full the enemy will perform a strong attack! I thought it was a good idea but what do you think?
Preparing to launch The Twelve Slot Saloon on Kickstarter! If a time traveling cat RPG sounds interesting to you, consider following the pre-launch page on Kickstarter! https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…
Some spectral shots from our game #indiegame
Getting back into game development! Behold, Orphan Simulator! A testing ground for me to learn how to make games that don't suck. (Here's to hoping I can learn what I need to make good games!)













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