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For this game I wanted to add an extra bit of challenge with dodging, so I added a meter that fills up every turn, and once it's full the enemy will perform a strong attack! I thought it was a good idea but what do you think?
I finally got enough sprite art done for my game to start making this area.
I'm making all sorts of fun puzzles and challenges to help the player learn the basics of the game. #TwelveSlotSaloon
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
So I guess it's been a year since I was invited to GameJolt with a weirdly worded email I might talk about later XD Either way, It's been a decent place to post about my game, and I hope people are enjoying the content I post. (❁´◡`❁) #spawnday
Something dumb I added to The Twelve Slot Saloon's demo. Text Flavor. It's always been in the game, I just didn't have a button to change the styles before. The funny thing is how drastically different battles look with it.
The Witchspire Art Competition has come to Game Jolt!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!
Learn more about the art competition: https://bit.ly/WitchspireArtCompetition
48 hours remain for The Twelve Slot Saloon Kickstarter! The Screaming Sands was honestly my favorite enemy in the entire game to build. Also they are the only enemy in the game you can tell "You will never be loved." KICKSTARTER: https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…















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