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The Twelve Slot Saloon
7 months ago

Preparing to launch The Twelve Slot Saloon on Kickstarter!

If a time traveling cat RPG sounds interesting to you, consider following the pre-launch page on Kickstarter!
https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-saloon




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48 hours remain for The Twelve Slot Saloon Kickstarter! The Screaming Sands was honestly my favorite enemy in the entire game to build. Also they are the only enemy in the game you can tell "You will never be loved." KICKSTARTER: https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…

The Twelve Slot Saloon Kickstarter campaign has nearly reached 50% of it’s goal! To celebrate, we’ve posted two songs from the final game onto our YouTube channel!

Here's my personal favorite: https://t.co/EZznJvi8VO

KICKSTARTER: https://t.co/VyGvkdKqqE

Something dumb I added to The Twelve Slot Saloon's demo. Text Flavor. It's always been in the game, I just didn't have a button to change the styles before. The funny thing is how drastically different battles look with it.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

WE JUST REACHED OVER 100 BACKERS ON KICKSTARTER!! The Twelve Slot Saloon is getting closer to it's funding goal everyday, thank you all so very much! I can't express how much this support truly means to me AAAAAAAA KICKSTARTER: https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Getting back into game development! Behold, Orphan Simulator! A testing ground for me to learn how to make games that don't suck. (Here's to hoping I can learn what I need to make good games!)

For this game I wanted to add an extra bit of challenge with dodging, so I added a meter that fills up every turn, and once it's full the enemy will perform a strong attack! I thought it was a good idea but what do you think?

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Super proud of getting this to work- But using Save Data to solve puzzles in my game will probably forever be my favorite concept The Kickstarter is looking pretty grim with only 4 days remaining, but there's time!

KICKSTARTER: https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…