5 years ago

Finally got my NPC waypoint system to work!




0 comments

Loading...

Next up

It’s Monday and that means another Unity tutorial is out. This week I focus on lights in 2D projects. Check it out and let me know what you think! Don’t forget to like and subscribe for more Unity tutorials!

https://youtu.be/broG1DMzHBM

Made these for my platformer they are 128x128

It’s Monday and that means another Unity tutorial is out. This week I focus on lights in 2D projects. Check it out and let me know what you think! Don’t forget to like and subscribe for more Unity tutorials!

#unity3d #2d #gamedev

https://youtu.be/broG1DMzHBM

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

I made this in blender then cleaned the image up in paint.net. This is going to be my brand logo going forward. What do you guys think?

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

Ballista is my college winter break project. I wanted to make something small. So, I set off on making an asteroids style game. While similar in some aspects Ballista has some features that asteroids didn't, such as the upgrade system.

What do you guys think about this as a video thumbnail?

Seal Island Intro! For #ScreenshotSaturday!

The evolution of my gelatinous cube!