Next up
My update work for Tech-Magical Attraction: The Grand Finale is nearly finished. Just need some finishing touches, Gandi extensions, and it's ready to be published.
There is a special song I want to put in for phase 4 of the final boss, but it's 5 freaking MB.
Holy shoot, K&F VG 3 will probably over 100 MB total.
Be sure to clear out your RAM first before playing this game once the final release comes out.
For the first time, I pulled off a simple ray casting effect. I got a bit of help from ChatGPT because I use it as a learning tool, so I'll be learning more on how to do tricks like this.
This was inspired by the intro cutscene from Mega Man X3.
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
So, apparently, TM-Attraction: TGF is broken on Microsoft Edge. I haven't changed anything in the game, either.
Though, it still works on Opera GX, so just letting people know. Use different browsers if you're playing this.
Testing out a new move! This move is for all characters
For some reason, there's somehow a bug in Gandi IDE that adds a short silence at the beginning of your audio.
I didn't change anything to the sounds at all.
I'll release an update patch (v3.1) to fix this issue and another menu issue as well.
The first TMA game just received an update (v2.64).
Yo Codin House Office
Currently in the works.













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