Next up
2.0.0 Update
This is meant to be the final update for this game. I decided to try and improve a bit more on the progression and navigation problems people told me about, and also improve the game's visuals a bit.
2.2.0 Update
Just a quick QoL update.
1.2.0 Update
So... After watching a live stream of the game, it was clear that there was still some polishing needed, that's what this update is supposed to address. I don't have an image to show, so here's a very short GIF of the boss fight.
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Sound adds a lot to it.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Never used Godot's VideoPlayer node before, decided to test it for the cutscenes.
0.2.0 Update - This update addresses some of the feedback people gave me so far.
I polished a few things, fixed some bugs, and most importantly, changed the menu BGM, the previous track was being flagged by YouTube's Content ID, so I had to replace it.
Ok who turned the yoinky sploinky mode on?
1.1.0 Update
This update aims to improve a few things based on some feedback I received, such as the maps being too confusing, the difficulty being too high, and the lack of player guidance.














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