Game
Undertale: Disbelief
8 years ago

First build released!


Hello everyone!
We’ve managed to release the demo somewhat in time for Undertale’s birthday. This is still a bit buggy in some parts, but we’ve added an auto-update feature, so usually we’ll have fixed a bug or two whenever you re-open the game. Feel free to report any bugs you may find, this is kind of a beta-ish demo. Have fun! <3

By the way, if you make a video on this game, please put #disbeliefgame in the description, so we can find ya!!!



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Hey! It's been a minute. Not much has been getting done for a good while, until recently when we hired @Sydist to help out. The pace has slowly been picking back up! We greatly appreciate your patience. There will be content to show off in the future!

Phase 4 is mostly complete.

Some of Phase 4's attack I got done earlier... I was surprised that it was still dodgeable with Undertale's blue soul gravity, but I might make some adjustments to the beginning part just to make it slightly less tight...? It might not be necessary.

Hello again. It's been a while, hasn't it?

He cuts the grass

Reprogramming is going slowly, but smoothly. I'm not necessarily working on this in order, some of Phase 3 is done and Phase 1 is basically done. All of the overworld areas from the Phase 2 release are there as well. Here is a choppy gif of Phase 2.

The car is too tall to jump over...

Stay tuned everyone, the second patch is on its way. What's to come in the second patch, you ask? - All of Phase 2. - Places to explore (you'll see what I mean!) - Tons of bug fixes, most bugs are now gone. - Attacks are adjusted to work more smoothly.

"I WANT A FAIR FIGHT!" "no lol"

Borders! (next patch coming soon, I'll make sure to have Flames update the download link on this page...)