2 years ago

First day of working on Mary's Arcade SP: I'm gonna make the game take up less space.

Me now: Ok let me just add 150mb of dynamic danger ambience.


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Literally the only thing that carried over from my old way of doing things to my new way is Mary's eye texture. These two models are actually linking to the same iris texture under the highlights for the eyes. I thought that was kind of cool.

Oh yeah. Living the dream.

A bohrok just followed me.

Toy Mary looking for an audience.

Mary (x4)

Mary Christmas! Here's a huge devlog about Halo 2, Portal, and how those games changed how I chose to texture a wall.

I guess so.

Mary Christmas!

By @TDMan

Happy New Deer!

To celebrate, we're replacing Scarlet!

Apparently the old MA2 models still work!