Game
Morfus

6 years ago

First implementation of the Upgrade Tree. But still with no upgrades :(




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In the Ludus you'll be able to train your gladiators, and manage their stats, skills and items.

The game's first concept guideline.

Every weapon in the game will be throwable! That's how gladiators fight, right?

Don't forget to follow us on twitter: https://twitter.com/GodsSand

Now we have a proper thumb and logo!

If you want to be informed on important dates, like steam releases or alpha versions, sign to our mailing list:

https://t.co/M299EUlr9U?amp=1

Or follow us on twitter:

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#roguelike #rpg #gladiator

Basic enemies walking animation.

The equipment system is getting closer to its final shape. Hardly any gladiator will look the same as another.

Don't forget to follow us on twitter for daily updates: https://twitter.com/GodsSand

Gods of Sand now has a steam page!

You can wishlist us right now: https://store.steampowered.com/app/1431230/Gods_of_Sand/

Cheers!

First take on the weapon throwing system... maybe we'll make it a juggling game.

Just added a dynamic blood system, where higher damages spill more blood >:D

At this point we have already implemented 4 types of weapons: 1H weapons, polearms, 2H weapons and fists. In the future we'll add javelins and slings. You can drop/pick up any weapon in the middle of the combat. What weapons would like to see in the game?