Next up
I made more trees, more optimization. at this density I got 50-70 at almost max settings Also when dlss is released for 5.5 I will add it to the project at once. but I will not rely only on it
the first not-so-big devlog 0.1 (SlenderMan survival game)
water on bottle ue5 (Can someone explain to me how to fix translucent objects? :((((( I know there is a way but I can't find it...))
I WAS ABLE TO, I DISABLED A LOT OF THINGS, RE-TICKED ABOUT 20 CHECKBOXES AND NOW THE PROJECT DOESN'T LAG!
grass update
Not a lot of progress, solved all sorts of problems, but sort of solved everything and now I'm free completely until January 10. I'll spend more time, but for now a little progress.
Once I finish the slender game, I'd like to do a similar game, in that genre.
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