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Current progress on the game: I developed a shooting mechanism and breakable tiles, and walking physics. Sprites are deemed to change, feedback is appreciated. I will put a saturation filter on the screen later too. #development #indie
Space fugitive: 413X is on the loose!
In this "art" I attempted to show what my por/antagonist for GELATADES will be.
#YOURcraft random redstone contraptions
This is concept art for GELATADES and the protagonist, in the different armors and upgrades. Also contains the base what I used to design the character and sort limbs. There is a concept of gelatades there too, and its main attack. All ideas are welcome.
Progress: Built a UI system that allows story animation and context (things are deemed to change) Also changed the tutorial map slightly. Note that the game is ment to be played with high saturation, which is why the colors might look cold.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
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