Next up
Progress: Built a UI system that allows story animation and context (things are deemed to change) Also changed the tutorial map slightly. Note that the game is ment to be played with high saturation, which is why the colors might look cold.
This is concept art for GELATADES and the protagonist, in the different armors and upgrades. Also contains the base what I used to design the character and sort limbs. There is a concept of gelatades there too, and its main attack. All ideas are welcome.
Current progress on the game: I developed a shooting mechanism and breakable tiles, and walking physics. Sprites are deemed to change, feedback is appreciated. I will put a saturation filter on the screen later too. #development #indie
#YOURcraft random redstone contraptions
First version of the logo... Is it good?
art comission.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
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