Next up
Progress: Built a UI system that allows story animation and context (things are deemed to change) Also changed the tutorial map slightly. Note that the game is ment to be played with high saturation, which is why the colors might look cold.
Current progress on the game: I developed a shooting mechanism and breakable tiles, and walking physics. Sprites are deemed to change, feedback is appreciated. I will put a saturation filter on the screen later too. #development #indie
First version of the logo... Is it good?
Space fugitive: 413X is on the loose!
In this "art" I attempted to show what my por/antagonist for GELATADES will be.
#YOURcraft random redstone contraptions
We are under attack!
Chiaki Nanami!
Fan art for Foolish I'm feeling kinda better so I drew this
The whole squad is here!
Interested? Follow me!
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