Next up
Progress: Built a UI system that allows story animation and context (things are deemed to change) Also changed the tutorial map slightly. Note that the game is ment to be played with high saturation, which is why the colors might look cold.
Space fugitive: 413X is on the loose!
In this "art" I attempted to show what my por/antagonist for GELATADES will be.
Current progress on the game: I developed a shooting mechanism and breakable tiles, and walking physics. Sprites are deemed to change, feedback is appreciated. I will put a saturation filter on the screen later too. #development #indie
First version of the logo... Is it good?
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
We are under attack!
Shadow The Hedgehog X pixel art
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
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