This time there were some major changes made
The SETTINGS MENU has been reworked into simply an ACHIEVEMENT MENU due to how pointless most of the planned settings options are
The "pre-night cutscene" are now scrapped as I kinda find it boring that you'd be sitting there looking at an image with the angelic voice of Matt the Motobug intructing you. Plus, it was a bit much added between starting the night to then starting the game.

The "post-night minigame" however are added in with by simply taking all the assets used in the Simple Recharge prototype and redoing some of their scripts.
Golden Sonic has been finally added in as "the last enemy on the last day of the week."
The assets for the night 6 exclusive character are half-done
The secret "secret minigames", which were suppose to tell the events leading to what becomes "the bite of 91" where it takes place later in 1994, were unfortunately scrapped as it wasn’t satisfying on how it was coming down in paper. But... there would be some pieces of the past here in this place so I might have to do some tweaks to the rooms and office.
Skins are being thought off, but they're not being added in at the time. Only late into development once the game is almost finished. But for a sneak here's all the comforted skins:
Clone Sonic: "2015" (Classic Clone Sonic)
Clone Mario: "NETTE" (Luigi)
Clone Tails: "Sunshine" (Tails Doll)
Added an extra sprite for Clone Ray at his starting position because it should've made sense when first adding him

I finally added in original assets for the jumpscares! Since I'm not that great in animating, the jumpscares move kinda like the original game where it's just one sprite being moved quickly. Only Sonic, Mario, Yoshi, Tails, and Golden Sonic for a long time are done.

I guess I can show how these clones work
Unlike in the original FNaS games, the clones don't and never had a "night mode" appearance once it becomes midnight. What they look like is how they look without putting the effort to look appealing.
There's also the fact on what their.... extra additions are after the cloning device was damaged but tried to fix the process.
Clone Sonic likewise can split his jaw into two... which is just splitting the layer of flesh and leaving his skeletal structure behind.
Clone Mario has messed up eyes.... they aren't regular turned different.... not anymore. He would only cover them with a pair of sunglasses. He also have very flexible joints which means he can twist and turn all he can please, but what's stopping him is that his clothes aren't twistable and can easily tear.
Clone Yoshi can't speak any normal language. She only speaks in grunt and just simply noise. She only has jagged teeth and can dilated her pupils to intimidate a threat.
Clone Tails can stretch his limbs, and foremost his entire body, which explains his transition to regular Tails to.... this. There is a limit however, as it would feel kinda painful to stretch all the way through and possibly tear a limb off.
Lastly is how they perform. Clone Sonic is the singer with his microphone, Clone Mario plays the keytar, Clone Yoshi plays the maracas, Clone Tails plays the guitar, and Clone Ray plays the drums.
Did I mention Ray's apart of the band too. Well now you know.











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