Game
FNaBP, But Better!
7 months ago

FNaBP 1 CN v1.0.4


  • Nightmare Freddy and Funtime Freddy no longer automatically move at scripted times at the start of the night

  • Funtime Freddy is slightly faster when he isn't at the door

  • Some slight code improvements



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bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying

This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!

The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao

And the next character programmed is Golden Freddy!

Yeah, I lied about F. Freddy being next lol. Was bored and decided to make GF's AI next. I MAY do Shadow Freddy's AI next but idk.

so far 2/6 characters programmed :3

Here's more great art your fellow Jolters created for #GameJoltColors25!

All artists are tagged below.

You can still participate! Check your quest log to get started.

Power Out sequence for FNaBP 1 CN

william evil afton

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)

not much but its cool for what it is

new feature for v1.3 btw

candy the cat pixel art!

As the challenge gets developed, I will say it is meant to be one of the hardest things ever. Here is a teaser at Dug's mechanic for this specific challenge. I will post more teasers as time goes on, so look out for these kind of posts.