Nightmare Freddy and Funtime Freddy no longer automatically move at scripted times at the start of the night
Funtime Freddy is slightly faster when he isn't at the door
Some slight code improvements
Next up
Something is coming...
A new challenge awaits...
Will you accept it in v1.3.0?
The challenge is currently unavailable right now, however have v1.2.7 instead.
remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao
this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header
ill probably redo the thumbnail when 2.0 comes out
Low Poly Mangle
(mainly based on the FNaF 3 Minigame sprite)
bro REALLY wanted to return to freddy's
for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying
disgrace
hint at a new nightmarionne mechanic for 2.0
i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)
They've moved...
And the next character programmed is Golden Freddy!
Yeah, I lied about F. Freddy being next lol. Was bored and decided to make GF's AI next. I MAY do Shadow Freddy's AI next but idk.
so far 2/6 characters programmed :3
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