Game
FNaBP, But Better!
5 months ago

FNaBP 1 Custom Night has officially released!

Read the article for all exact changes from the original FNaBP 1.


  • Deltatime has been added. This will make the game run at the same speed regardless of FPS.

  • Added my intro screen.

  • Added a disclaimer to the warning screen.

  • Entirely remade Custom Night Menu.

  • The options menu now functions in the CN menu to avoid the static sound playing again after coming back from options. Same can be said for the GameJolt Login.

  • Golden Freddy and Shadow Freddy have been added, each with their own mechanics!

  • Aggressive toggles have been added! Press Space Bar to toggle them. (If an AI is at 0, Aggressive is just automatically off.)

  • Added some new tips (there are less tips as a whole, however), and added a specific one for Hell 6/20.

  • Added new honk sounds for specific decorations. (Easter is fast, Halloween is the same sound from Halloween Edition, Christmas is slow)

  • Revamped and recoded all of the AIs.

  • New Game Over descriptions.

  • Better Game Over transition.

  • Added Game Over renders for Golden Freddy and Shadow Freddy.

  • Added Grind Mode, which skips the tips screen and resets the night upon death.

  • The frequency of the music box is slower when viewing the ending for Hell 6/20.

  • Better coding as a whole.

  • Added new Presets.

  • Added your best power for a preset. (If you haven't beaten that preset, it will show as N/A.)

Well, that took quite some time! FNaBP 2 CN is next, but after a bit of a break.

I would like to thank @GreenJerry for giving me the opportunity to make this recoded game series, and @OmerMohammed , @la_yeet , and @Peripherals for beta testing this first game.



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Next up

Only one remains to be put into the creation...

Who do you think it is...

Hell 6/20 Menu Preview

And the first character programmed is Bon-Bon!

This was the easiest AI to program, so he's programmed first. Next up is Funtime Freddy!

(also this finally means i'll be releasing a game)

Low Poly Mangle

(mainly based on the FNaF 3 Minigame sprite)

how did bro get here

disgrace

And the next character programmed is Golden Freddy!

Yeah, I lied about F. Freddy being next lol. Was bored and decided to make GF's AI next. I MAY do Shadow Freddy's AI next but idk.

so far 2/6 characters programmed :3

bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying

William Afton character sheet reference for the upcoming TRTBN Comic (Fnaf Fan Made) Surely not perfect, first time doing any of that but at the same time i frankly dont care too much, it looks good to me and i like 80s style. Plus cartoony proportions 2

you can customize the key you use for the flashlight

js a misc qol thing i added cus why not

NOTE: You can't use Escape as a key, & you won't be able to leave the Options menu until you select a key. (you can still Alt + F4 tho, it js wont save)