3 months ago
Next up
Did a lot of stuff on backend so not much to show
but here's something I worked on earlier
Breakable Fences
Round boi
Fredbear's Family Diner
Vehicles now have health (it's not complete yet) Also added Controller Support
design of gauge is taken from Toyota ae86
kitchen
AI Patrolling
Using dynamic navigation
This is a must if you're making a large map or using level streaming
Health system is coming along pretty well
Visual scratches & marks also added smoke and warning chime when health is low
MAN this Ai is super needy
It didn't know what to do in certain situations where the pathing system says there's nothing in the way but the braking system says it does
so I had to implement this workaround using Nav Modifiers
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