Next up
So much for taking a break, because what was supposed to be a quick 5-minute bug fix for an annoying glitch turned into a multi-hour dev grind!
Please read the article, I can't fit everything here...
Well...
This is a real change from the colourful sorta "brightness" and cheery tone I've had with this game's presentation so far.
A real change that contrasts with my previous posts heavily, you could say...
Ok, the demo is released!
I can't be bothered with cutscenes. I'll do them for the full game though
Play here -> gamejolt.com/games/FNaFHN/1051134
Edit (17:12:38): The game's menu is currently bugged for some reason.
I will try release a patch in the next hour
Reaching the Goal #SaveJim
I know this is a really random post compared to my other stuff, but I made takes on Blinky and Pinky and wanted to share them.
(Also FNaF High Note is still on pause, I'm only back to posting for now)
Also made an oopsie and shaded Pinky too harshly
FleshBound | Gameplay
Hey. Here's the custom hour menu so far.
It's almost done. Also...
FNaF High Note isn't releasing tomorrow. Sorry...
(More info in the article)
The game page is up to make up for this, though!
VVVVVVVVVVVVVVVVVVVVVVVVVVVVVV
FNaF High Note Version 0.1.2
- Fixed a glitch where the hour would never end
[Please report any other bugs you find]
A soul desolate
Working on sprites for the pre and post-night cutscenes now
This is Mira (left) who you play as
And her crush, Luna (right) who she wants to impress
They are around the same age, Mira is just a smol more childish gurl while Luna is too mature for her age.














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