As of yesterday (3/1) the last of the assets and gameplay of Requiem is fully completed.
While I could release it now, especially with recent positive playtester feedback I do want to make sure that no glaring issues are hiding in plain sight first. I intend to be doing some last minute testing and get some more playtester opinions on the end game (not to mention make a trailer), but after 3 years of hobbying the game is now done!
I want to thank my friends and the folk that helped on the project from art, playtesting, feedback, and general encouragement along the way and look forward to putting this project to bed to start on my next one.
See you soon, new hire! And always remember: Freddy signs your paycheck

















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