2 years ago

FNaF32 concept




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Monkey

getting ahold of unreal

Something I'm working on

popgoes evergreen but better

Start to understand unity more

Something happened

when there was one

#FNAF

The game was supposed to be on Clickteam, but since the limit in memory, keeping large amount of animations is a bit problematic, so I might switch to other engine. Here is how it looked

WIP

Suggested by @Frozen_Dark_Oswald , I hope you like it!!

Trying out liminal space vibe. Any feedback would be appreciated