Game
FNAP: Controlled Shock
2 years ago

FNAP CS V1.2.3 Patch Notes:

-One Pokemon No longer respawns after killing you

-Two Cretins Nerfed aggressively for the main nights, not for max mode, difficulty curve stuff idk

-One thing No longer mutes during jumpscare for no reason

-Removed Herobrine.




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Game is completely Up! I didn't like the font used for the downloader or the fact the game wasn't denoted as 1.0.0 so those have been edited, along with some QoL.

So that's the full release! Good luck pokemon...ing.

What is going on with the fnaf movie man they out here referencing my fangame this is ridiculous Scott SMH what is that color pallet on pichu???

I mean it's CLEARLY too small to be anything else??

Alright that's all the joke I got, cyal in a bit.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Strange Umbrella

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

:] me sigue sin gustar

:] I still don't like it