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Game
Smitty 2
1 year ago

Follow-up to the last post: Fireballs now explode on contact with the enemy.

I also figured out how to make use of the additive blend mode through materials, thanks Godot!




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Next up

Guess who's back? Time for new progress showcase

Say hello... to explosive mushrooms!

Some more new Dropples!

Also, I might've forgot to tell that they'll appear once you break open their respective capsules

Finally, time to show Penumbra Forest

Newly, visually-improved over the original from Smitty's Journey

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Before I go on to work on Penumbra Forest, thought I'll show the progress on the Dripsdale Dex, one of the new features in Smitty 2

This is where you can learn more about many stuff you found throughout the game

We’re teaming up with Neowiz to support developers with a narrative game jam!  The jam kicks off October 31 in the Game Dev community, so join the community and assemble your team: https://gamejolt.com/c/gamedev

Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)

Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next

I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Once you enter the Town Square for the first time, this cutscene will play once.

Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\