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2 hours ago

For day 1000 of coding, I've figured out how to do a gradual zoom. I am very glad to be coding for this long, and will continue to code for more days to come




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For day 990 of coding, I have fixed the sprite issue. It was due too how depth was handled at the forest exit

For day 999 of coding, I have fixed that issue from yesterday with the camera

For day 996 of coding, I figured out how to change the camera zoom in-game

Yooka-Replaylee is the remastered version of the 3D indie platforming darling, Yooka-Laylee.

Celebrate the game's upcoming release on October 9 by completing this quest! Buy Yooka-Replaylee stickers with Coins!

Wishlist on Steam: https://bit.ly/YookaReplayleeSteam

For day 988 of coding, I tried changing the player's draw event (script) to see if it had any effect on that sprite issue. No effect has been seen with the changes

Yooka-Replaylee is Coming Soon!

Its packed with new moves, more story, exciting challenges, hidden secrets, and more than double the collectibles to uncover.

Complete our quest to get HYPED and check out the game on Steam: https://bit.ly/YookaReplayleeSteam

For day 987 of coding, I recreated a exit out of the forest in a completely different area to test if the sprite issue was linked to the exit or it's intended location

For day 992 of coding, I'm making progress on the camera adjustment

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 993 of coding, I got the camera to move a little better. I think that I will need to adjust when the camera will start moving